Development of 2-Dimensional (2D) Resurrection Game "Ressurection Game" /
Macailao, Carolyn S., author.
Development of 2-Dimensional (2D) Resurrection Game "Ressurection Game" / Carolyn S. Macailao, Alien Joy S. Jamelarin and Zharina Lyn M. Peliño. - Rosario, Cavite : Cavite State University-CCAT Campus, 2015. - xiv, 113 leaves : illustrations ; 28 cm
A Project Design (BSInfoTech) -- Cavite State University-CCAT Campus, 2015.
Includes bibliographical references and appendices.
JAMELARIN ALIEN JOY S., MACAILAO CAROLYN S. AND PELIÑO ZHARINA LYN M. The Development of 2-Dimensional (2D) Resurrection Game "Resurrection Game" A Project Design. Bachelor of Science in Information Technology. Cavite State University-Rosario Campus, Rosario, Cavite. APRIL 2015. Adviser: Raiza D. Borreo
This study was conducted to develop a game which promotes teachings of the Bible to the user. Specifically, study aimed to: 1.) design the user interface by identifying the process, flow and production of 2D game development of resurrection; 2.) test for errors that would possibly occurred; 3.) cvaluate the game for necessary modification or clarification using desktop pe or laptops, and 4, implement the 2D resurrection game for windows OS.
The method that was used in developing the system was the interactive model. This involves the phases of planning, analyzing and designing. The criteria that were used by the researcher for evaluation are the following accuracy, consistency, correctness, reliability, information in the program, user interaction, and technical aspects of the software material
A total number of one hundred seventy three (173) participants evaluated the system, twenty four (24) elementary students, forty three (43) high school students of Cavite State University-Rosario Campus, eighty two (82) college students of Cavite State University-Rosario Campus and twenty four (24) Christians. The results showed that the system had achieved overall average mean 4.28 which is rating of "Excellent". This is useful to the user in order for them to learn something about Bible. Resurrection Game is a helpful tool to bring back something about
Bible for the user to learn Bible in an interesting way.
The criteria used by the researchers were the following accuracy of the software; consistency of the software; correctness of the software; reliability of the software, information in the program of the software; user-interaction of the software; and technical aspects of the software and materials. Further recommendation to improve the system's function includes add more stories of the game, add more background sound, add more questions and make the obstacles harder.
In English text.
Video games -- Programming.
Video games -- Design.
Resurrection game.
UM QA 76.76.C672 / M33 2015
Development of 2-Dimensional (2D) Resurrection Game "Ressurection Game" / Carolyn S. Macailao, Alien Joy S. Jamelarin and Zharina Lyn M. Peliño. - Rosario, Cavite : Cavite State University-CCAT Campus, 2015. - xiv, 113 leaves : illustrations ; 28 cm
A Project Design (BSInfoTech) -- Cavite State University-CCAT Campus, 2015.
Includes bibliographical references and appendices.
JAMELARIN ALIEN JOY S., MACAILAO CAROLYN S. AND PELIÑO ZHARINA LYN M. The Development of 2-Dimensional (2D) Resurrection Game "Resurrection Game" A Project Design. Bachelor of Science in Information Technology. Cavite State University-Rosario Campus, Rosario, Cavite. APRIL 2015. Adviser: Raiza D. Borreo
This study was conducted to develop a game which promotes teachings of the Bible to the user. Specifically, study aimed to: 1.) design the user interface by identifying the process, flow and production of 2D game development of resurrection; 2.) test for errors that would possibly occurred; 3.) cvaluate the game for necessary modification or clarification using desktop pe or laptops, and 4, implement the 2D resurrection game for windows OS.
The method that was used in developing the system was the interactive model. This involves the phases of planning, analyzing and designing. The criteria that were used by the researcher for evaluation are the following accuracy, consistency, correctness, reliability, information in the program, user interaction, and technical aspects of the software material
A total number of one hundred seventy three (173) participants evaluated the system, twenty four (24) elementary students, forty three (43) high school students of Cavite State University-Rosario Campus, eighty two (82) college students of Cavite State University-Rosario Campus and twenty four (24) Christians. The results showed that the system had achieved overall average mean 4.28 which is rating of "Excellent". This is useful to the user in order for them to learn something about Bible. Resurrection Game is a helpful tool to bring back something about
Bible for the user to learn Bible in an interesting way.
The criteria used by the researchers were the following accuracy of the software; consistency of the software; correctness of the software; reliability of the software, information in the program of the software; user-interaction of the software; and technical aspects of the software and materials. Further recommendation to improve the system's function includes add more stories of the game, add more background sound, add more questions and make the obstacles harder.
In English text.
Video games -- Programming.
Video games -- Design.
Resurrection game.
UM QA 76.76.C672 / M33 2015
