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| 003 | OSt | ||
| 005 | 20231013224655.0 | ||
| 008 | 210429b ||||| |||| 00| 0 eng d | ||
| 020 | _a0130484806 | ||
| 040 |
_bEnglish. _cCvSU-CCAT Campus Library. _erda _aCvSU-CCAT Campus Library. |
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| 050 |
_aCIR TR 897.7 _bE84 2006 |
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| 100 |
_aEthier, Stephen J., author. _92661 |
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| 245 |
_aAutodesk VIZ 2006 fundamentals / _cStephen J. Ethier, Christine A. Ethier; with Jennifer Feeney and Robert Feeney. |
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| 260 |
_aUpper Saddle River, New Jersey : _bPearson/Prentice Hall, _cc2006. |
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| 300 |
_axxiii, 440 pages, 8 unnumbered pages of plates : _billustrations (some color) ; _c28 cm + 1 _eCD-ROM (4 3/4 in.) |
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| 501 | _aAccompanying CD-ROM includes a materials library, bitmap images, scenes (3D models), still renderings, and animations | ||
| 501 | _aSystem requirements: Windows XP or higher; CD-ROM drive | ||
| 504 | _aIncludes index. | ||
| 505 | _a1. Introduction to 3D Studio VIZ.Welcome.Reviewing the Screen.Using the Command Panels.Handling Files. 2. AutoCAD and 3D Studio VIZ.Bringing the Two Together.Inserting AutoCAD Drawings.Exporting to AutoCAD.Object Types.Object Properties.Problems with Translations.Working with AutoCAD Objects. 3. Viewing and Working in 3D.Where are You?Viewing Concepts.Viewport Configuration.Display of Objects.View Navigation. 4. Basics of Creation.Creation.Construction Planes.Creation Basics.Precision Tools. 5. Basics of Editing.Editing Selection Basics.Grouping Objects.Transforming and Cloning.Modifying. 6. 3D Modeling.What is Modeling?Primitives and Patches.Geometric Modifiers.Shapes Shape Modifiers.Lofting. 7. Special Modeling: AEC Objects.Architectural, Engineering, and Construction Objects.AEC Extended Objects.Walls.Stairs.Doors and Windows.Placing Objects in Walls. 8. A Brighter Outlook: Cameras, Lights, and Rendering.How it Looks.Camera Basics.Placing and Modifying Cameras.Light Basics.Placing and Modifying Lights.Rendering. 9. A New Coat of Paint: Materials.A Material World.Materials Basics.Material Editor.Materials/Map Browser.Object Mapping Coordinates. 10. Let's Get Moving: Animation.On the Move.Animation Basics.Track View Details.Using the Edit Window.Modifying Time Elements.Controllers. Appendix A. Installing CD-ROM Files. Appendix B. Hierarchy Linking. | ||
| 520 | _aDesigned to provide readers with the skills and practical applications necessary to use VIZ for those who are familiar with AutoCAD. Autodesk VIZ 2006 Fundamentals is in the Instant AutoCAD series and continues with the tradition of delivering technical information in a quick and easy format. With integrated Hands-On sessions to illustrate basic concepts and lots of questions, texts and exercises, it offers a detailed look at VIZ, the 3D modeling and animation program for Autodesk. This book begins with an overview of VIZ and how it relates to AutoCAD thereby ensuring an increased learning speed. It then moves onto viewing, creating, and editing, special modeling including walls, doors, and windows. The book is completed with the creation and application of materials and the generation of animations. For those working in Engineering, Architectural Design and Drafting, Animation, or Computer Graphic Arts. "About this title" may belong to another edition of this title. | ||
| 546 | _aIn English text. | ||
| 650 |
_aAutodesk VIZ. _92962 |
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| 650 |
_aComputer animation. _92704 |
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| 650 |
_aComputer graphics. _9298 |
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| 700 |
_aEthier, Christine A., author. _92665 |
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| 700 |
_aFeeney, Jennifer. _97871 |
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| 700 |
_aFeeney, Robert. _97872 |
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| 942 |
_cBK _hTR 897.7 E84 2006 _kCIR _2lcc |
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| 999 |
_c992 _d992 |
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