Computer games technology /
edited by Jovan Pehcevski.
- Second edition.
- Ontario, Canada : Arcler Press, c2022.
- xxiii, 541 pages : color illustrations.
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Includes bibliographical references and index.
Section 1 : Educational and simulation games Section 2 : Games hardware Section 3 : Games software and features Section 4 : Games for social and health purposes
This book covers different topics from computer gaming technology, including educational and simulation games, games hardware, games software, and computer games for social and health purposes.