Mobile & social game design : monetization methods and mechanics / Tim Fields
Material type:
TextSeries: Social game design | Mobile and social game designPublication details: Boca Raton, FL : CRC Press, c2014.Edition: Second editionDescription: xiii, 222 pages ; 26 cmISBN: - 9781466598683 (alk. paper)
- CIR QA76.76.C672 F54 2014
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Cavite State University - CCAT Campus | Book | GCS | CIR QA 76.76.C672 F54 2014 (Browse shelf(Opens below)) | 1 | Available | R0011115 |
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| CIR QA 76.76 I58 2002 Introduction to Apache / | CIR QA 76.76 M84 2019 Python for data science for dummies / | CIR QA 76.76.A65 C67 2013 Professional NFC application development for Android / | CIR QA 76.76.C672 F54 2014 Mobile & social game design : monetization methods and mechanics / | CIR QA 76.76.C672 H37 2015 Beginning game programming / | CIR QA 76.76.D47 L36 2016 Guide to software development : designing and managing the life cycle / | CIR QA 76.76.H94 L46 2001 Sams teach yourself web publishing with HTML and XHTML in 21 days / |
"An A K Peters book."
"First Edition published as Social Game Design: Monetization Methods and Mechanics by Morgan Kaufmann in 2011."
Previous edition by Tim Fields and Brandon Cotton
Includes index
Front Cover; Contents; About the Author; Chapter 1: Introduction; Chapter 2: What Is a Social Game? Are Mobile Games Social?; Chapter 3: History of Game Monetization; Chapter 4: Why Create a Social or Mobile Game?; Chapter 5: Industry Terms and Metrics; Chapter 6: What Is a Social Network?; Chapter 7: How to Acquire, Keep, and Regain Users; Chapter 8: Monetization Strategies; Chapter 9: Virtual Goods; Chapter 10: Currency; Chapter 11: Conclusions; Back Cover
IntroductionThe Changing TideWhat This Book Is NotWhat Is a Social Game? Are Mobile Games Social? Meet Your CompetitionBBS Games and MUDsMMOsJust Being Multiplayer Doesn't Make You SocialGreat Mobile Games ARE SocialInterview with Words with Friends Creators, The BettnersHistory of Game MonetizationWhat Do We Mean By MonetizationA Brief History of Game MonetizationInterview with Richard Garriott, ""The Three Grand Eras of Gaming""Why Create a Social or Mobile Game?Social and Mobile Games Put a Lot of Power in the Hands of the DevelopersSocial Games Make the Developer ResponsibleSocial Games Gi
In English text.
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