The art of coding : the language of drawing, graphics, and animation / Mohammad Majid al-Rifaie, Anna Ursyn, Theodor Wyeld.
Material type:
TextPublication details: Boca Raton : CRC Press, c2020.Description: xxv, 291 pages : illustrations ; 24 cmISBN: - 9781138629646
- QA 268 M35 2020
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Cavite State University - CCAT Campus | Book | GCS | CIR QA 268 M35 2020 (Browse shelf(Opens below)) | 1 copy | Available | R0012586 |
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| CIR QA 241 T47 2021 3GE collection on Mathematics : numbers, sequences and series / | CIR QA 251 O53 1971 Linear algebra volume 2A / | CIR QA 267 A98 2018 Automata theory and logic / | CIR QA 268 M35 2020 The art of coding : the language of drawing, graphics, and animation / | CIR QA 297 C43 2023 Applied numerical methods with MATLAB for engineers and scientists / | CIR QA 297 S84 2014 Accelerating MATLAB with GPU computing : a primer with examples / | CIR QA 303 Sc33 1988 Schaum's 3000 solved problems in Calculus / |
Includes bibliographical references and index.
Chapter one : introduction. Who is this book for? --
Coding: language or mathematics? --
Coding with visual and verbal clues --
Chapter 2 : introduction to coding. A brief history of coding --
Choosing a programming language --
Basic concepts in coding --
Java, some background --
Introduction to coding animation --
Audio visualization --
Multisensory-based perception & learning --
Multisensory-based coding --
Chapter 3 : coding for art. Introduction --
Code art --
Abstract art --
3D visualiser with Java --
Audio data to drive 3D morphing animation --
A framework for visualisation of codes --
Chapter 4 : interactivity and visualising inputs: mouse, data, finger. Inputs and outputs --
A portrait: person with a jetpack --
Interactive weather tree application --
Chapter 5 : translation. Code the same thing in many languages --
Translation of Fortran into Java --
Image processing in Java from scratch --
Basic steps of Java program development --
Steps of Java image processing.
The aim of this book is to bring programming skills closer to the reader by presenting coding in a visual way. The book approaches programming not as a discrete or discontinuous set of skills, but rather as an approach to creativity, or a constellation of ideas. The book will discuss interactions between images and text, music and text, as well as music and images, all in the context of programming, visualization, and the media. The authors explore various learning styles with a focus on the use of online-streamed video tutorials and project based approaches. The book will also feature a collection of learning projects for students and instructors to select specific themes from.
In English text.
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