Computer games technology /

Computer games technology / edited by Jovan Pehcevski. - Second edition. - Ontario, Canada : Arcler Press, c2022. - xxiii, 541 pages : color illustrations.

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Includes bibliographical references and index.

Section 1 : Educational and simulation games
Section 2 : Games hardware
Section 3 : Games software and features
Section 4 : Games for social and health purposes

This book covers different topics from computer gaming technology, including educational and simulation games, games hardware, games software, and computer games for social and health purposes.


In English text.

9781774693551 (e-book)


Computer games--Programming.

EBOP QA 76.76.C672 / C66 2022