The art of coding : the language of drawing, graphics, and animation / Mohammad Majid al-Rifaie, Anna Ursyn, Theodor Wyeld.
Material type:
TextPublication details: Boca Raton : CRC Press, c2020.Description: xxv, 291 pages : illustrations ; 24 cmISBN: - 9781138629646
- QA 268 M35 2020
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
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Book
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Cavite State University - CCAT Campus | Book | GCS | CIR QA 268 M35 2020 (Browse shelf(Opens below)) | 1 copy | Available | R0012586 |
Includes bibliographical references and index.
Chapter one : introduction. Who is this book for? --
Coding: language or mathematics? --
Coding with visual and verbal clues --
Chapter 2 : introduction to coding. A brief history of coding --
Choosing a programming language --
Basic concepts in coding --
Java, some background --
Introduction to coding animation --
Audio visualization --
Multisensory-based perception & learning --
Multisensory-based coding --
Chapter 3 : coding for art. Introduction --
Code art --
Abstract art --
3D visualiser with Java --
Audio data to drive 3D morphing animation --
A framework for visualisation of codes --
Chapter 4 : interactivity and visualising inputs: mouse, data, finger. Inputs and outputs --
A portrait: person with a jetpack --
Interactive weather tree application --
Chapter 5 : translation. Code the same thing in many languages --
Translation of Fortran into Java --
Image processing in Java from scratch --
Basic steps of Java program development --
Steps of Java image processing.
The aim of this book is to bring programming skills closer to the reader by presenting coding in a visual way. The book approaches programming not as a discrete or discontinuous set of skills, but rather as an approach to creativity, or a constellation of ideas. The book will discuss interactions between images and text, music and text, as well as music and images, all in the context of programming, visualization, and the media. The authors explore various learning styles with a focus on the use of online-streamed video tutorials and project based approaches. The book will also feature a collection of learning projects for students and instructors to select specific themes from.
In English text.
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